Lately, I’ve been stopping and staring at lizards and reptiles. My latest sketchbook pages are of drawings centering around dinosaurs! Not just extinct prehistoric beasts, but also birds and lizardy things. I even looked up rhinoceros but then stopped after I read that they were mammals.

It started when I found myself exploring of the look of hind legs. Specifically, I was studying that Styracosaurus from Terryl Whitlatch’s Science of Creature Design and trying to draw my own version of it. It looked BAD:


Looking at Terryl’s illustration again, I found myself wondering, what makes those legs so dinosaury? For some reason, I allowed myself to reference the head while drawing, but not the body. I think I thought I had it, but quickly discovered oh no, I need to study up on some hind legs!



Oh hello, bird. After looking at a few reptiles and birds, I made another attempt at the Styracosaurus later that day:


Whoa. Surprised myself! I mean this is by no means flawless, but what a difference. I drew a couple of skeletons too which helped with forearm placement and show some scapula action going on.

Dinosaurs are so cool looking.



Warming up


This bottom sketch is an homage to my first animation ever. It was about a horse and a dog. Hmm, perhaps a remake coming soon?

One of the reasons why I’d love the animation industry is because I can switch over to something else within the industry whenever I get a little burnt out from one thing, and still enjoy whatever I’m doing. For example, I’ve been trying to finish an animation and working on it for two days straight, but when I sat down at my computer today, I suddenly felt burnt out. So instead I decided to open my sketchbook and do some life drawing. I pulled up youtube to look for figure references, stumbled upon some drawing exercises via ChiuStream, and started drawing dogs and horses instead. That was fun, and now I feel warmed up and ready to get back into my animation!

Painting a chicken

I feel like 90% of my posts have been a lot of unrefined sketchy sketches so far. What can I say? It’s quick and easy work to produce. Hense my go-to method when I need blog material STAT (if you think I made a typo, then it was actually a failed pun). By the way, I resist the temptation to post old artwork  just have something to post when I have nothing to post (does that make sense?). Only current stuff! Wouldn’t want my productivity to slack off. And ruin a progressing record of my development.

But now my blog is starting to look monotonous. So today I present… a colorful chicken painting!! It’s based off of a chicken I sketched on my badge while standing and waiting in super long lines at CTN. Here’s the original sketch:


Ba GOK! Then I started throwing color over it. Like this:


Horrible. I was randomly guessing at the values and shades. The more I painted this way, the more ugly it got. Uh uh. Stop now. Start over. This time, first figure out what the local colors are going to be. And while you’re at it, decide on a light source. In fact, just use Peanut as reference:


Oh my, there’s a little more to chicken face anatomy than waddles and a beak. Figure out contours and do some development:

Designate some local colors, think about shading, and what do we get? A chicken in progress!


Well, still far from done. However I already feel better about this one than that first attempt. And I assume the more I do, the faster I’ll get. Or at least, better? I hope.

To be continued!!!

Andrew’s Arm Anatomy And Also Anything Adding Alliteration


About a year ago, I went through a phase in which I drew my friends as superheroes. Here is super luthier Andrew (with my happy viola):


When I came across this again recently, I had to redo him. The main reason was because that left arm bothered me so badly. Look at it –that armpit area is just all wrong! I noticed it long ago, even before doing some arm studies some weeks ago. But now that I know the arm muscles even more thoroughly, I saw this and couldn’t stand it any longer! So here he is, all new and improved… and digital!


Now the right arm is looking a bit too awkward too me, but at least it may be plausible. Oh well, for the next iteration…

Ahh, I love anatomy. I think it’s the key to getting “that right look” in drawing creatures and poses, no matter how unrealistic or stylized the drawing.